![]() Primal (or ancients for that matter) didnt change any game-play. This way the clan might mean something more then another chatroom. Around 10 players in a rift that end with a little more complicated boss.īonus loot for completing any content with a clan group, if doesnt even have to be loot maybe just extra blood shards. Weekly raids that give bounty mats depending on how fast you finnish. It would be nice if every class (not every build) have some items that are worth grinding this way, lets say amulet, ring, belt, bracers. Im not saying i dont like the RNG in the game but i also like the hellfire grind, get tons of portals, kill even more bosses for crafting mats and maybe get that 1/100 amulet that is accually good. Some new grinds like the Hellfire amulet. Think of it like todays banner but it would acually be cool to show of. These mounts can be used around the world (not in rifts) and are canceled when you attack, and cant be used for 2 seconds after you attack or get attacked. Completing a season gives a new colour, set dungeons gives diffrent looks that a class specific. Lets say you start with a basic horse and when you complete a rift on T13 you get like flaming hoofs. It could also be that all you clan members can see one another in town outside party.Įvolving mounts. A server can hold say 50 people wich would mean around 10 players/town that run around with you. ![]() It would give the game a mmo-feeling and it woudnt feel so dead from time to time. First of all i would like to see other people in towns, even if we arent in a party.
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